Serious games are increasingly being used for medical education. However, the design and development of serious games for the education of health professionals is highly variable, and very few articles report the development process used for game development. There are many established processes for software development that can improve and
What encourages students to do well in school? Often, it comes down to grades. Many students will work harder in order to earn a higher grade. Colleges want to see good grades. Parents want to see good grades. Grades are good, right? Of course they are, but the grades should
Background: Formative assessments are tools for assessing content retention, providing valuable feedback to students and teachers. In medical education, information technology-supported games can accommodate large classes divided into student teams while fostering active engagement. Aim: To establish an innovative stimulating approach to formative assessments for large classes furthering collaborative skills
Physicians´ lack of knowledge contributes to underuse of insulin and poor glycemic control in adults with diabetes mellitus (DM). Traditional continuing medical education have limited efficacy, and new approaches are required.
We report the design of a trial to assess the educational efficacy of InsuOnline, a game for education of primary
This is an amazing game theory outcome, and not one that economists would likely predict…In this one-off final exam, there are at least two Bayesian Nash equilibria a stable outcome, where no student has an incentive to change his strategy after considering the other students’ strategies. Equilibrium #1 is that no one